Page 458 - 《软件学报》2024年第4期
P. 458

2036                                                       软件学报  2024  年第  35  卷第  4  期


                 的系统  [7] , 从操作系统层面研究指笔混合交互问题将成为本文今后的一个主要研究方向. (2) POMDP                       在构建模型
                 时具有很优秀的表达力, 其近似求解算法很多, 不同的求解方法的适应场景也有所差异, 但本文仅以                              PBVI 算法为
                 例进行了展示, 并未就哪种求解算法更适合意图提取方法进行探讨. (3) 本文的实验任务虽然从任务绩效上都达到
                 了预期目标, 但应用本文方法完成任务            1  的点击功能区次数偏高, 这是因为本文方法和传统方法理论上应该具有
                 相同的点击次数, 但被试对本文方法的熟练程度不如传统方法, 容易出现失误而重复操作. 同时实验中针对                                6  种常
                 用图形对象的     4  种常用任务取得好的效果, 但在未来更大规模的实验中可进一步扩展操作对象和任务类型.


                 References:
                  [1]  Tian  F.  Research  on  Post-WIMP  software  interface  [Ph.D.  Thesis].  Beijing:  University  of  Chinese  Academy  of  Sciences,  2003  (in
                     Chinese with English abstract).
                  [2]  Dai GZ, Tian F. Pen-based User Interface. 2nd ed., Hefei: China University of Science and Technology Press, 2014 (in Chinese).
                  [3]  Tong  QS,  Zhang  ZQ,  Huang  J,  Tian  F,  Liu  J,  Dai  GZ.  Scenario  design  tool  based  on  hybrid  input.  Ruan  Jian  Xue  Bao/Journal  of
                     Software, 2019, 30: 48–61 (in Chinese with English abstract). http://www.jos.org.cn/1000-9825/19017.htm
                  [4]  Brandl P, Forlines C, Wigdor D, Haller M, Shen C. Combining and measuring the benefits of bimanual pen and direct-touch interaction
                     on horizontal interfaces. In: Proc. of the 2008 Working Conf. on Advanced Visual Interfaces. Napoli: ACM, 2008. 154–161. [doi: 10.
                     1145/1385569.1385595]
                  [5]  Zhang Y, Pahud M, Holz C, Xia HJ, Laput G, McGuffin M, Tu X, Mittereder A, Su F, Buxton W, Hinckley K. Sensing posture-aware
                     pen+touch interaction on tablets. In: Proc. of the 2019 CHI Conf. on Human Factors in Computing Systems. Glasgow: ACM, 2019. 55.
                     [doi: 10.1145/3290605.3300285]
                  [6]  Guiard Y. Asymmetric division of labor in human skilled bimanual action: The kinematic chain as a model. Journal of Motor Behavior,
                     1987, 19(4): 486–517. [doi: 10.1080/00222895.1987.10735426]
                  [7]  Hinckley K, Yatani K, Pahud M, Coddington N, Rodenhouse J, Wilson A, Benko H, Buxton B. Pen + touch = New tools. In: Proc. of the
                     23nd Annual ACM Symp. on User Interface Software and Technology. New York: ACM, 2010. 27–36. [doi: 10.1145/1866029.1866036]
                  [8]  Pfeuffer K, Hinckley K, Pahud M, Buxton B. Thumb + pen interaction on tablets. In: Proc. of the 2017 CHI Conf. on Human Factors in
                     Computing Systems. Denver: ACM, 2017. 3254–3266. [doi: 10.1145/3025453.3025567]
                  [9]  Hinckley K, Yatani K, Pahud M, Coddington N, Rodenhouse J, Wilson A, Benko H, Buxton B. Manual deskterity: An exploration of
                     simultaneous pen+touch direct input. In: Proc. of the 2010 CHI Extended Abstracts on Human Factors in Computing Systems. Atlanta:
                     ACM, 2010. 2793–2802. [doi: 10.1145/1753846.1753865]
                 [10]  Romat H, Pietriga E, Henry-Riche N, Hinckley K, Appert C. SpaceInk: Making space for in-context annotations. In: Proc. of the 32nd
                     Annual ACM Symp. on User Interface Software and Technology. New Orleans: ACM, 2019. 871–882. [doi: 10.1145/3332165.3347934]
                 [11]  Srinivasan  A,  Lee  B,  Henry  Riche  N,  Drucker  SM,  Hinckley  K.  InChorus:  Designing  consistent  multimodal  interactions  for  data
                     visualization on tablet devices. In: Proc. of the 2020 CHI Conf. on Human Factors in Computing Systems. Honolulu: ACM, 2020. 1–13.
                     [doi: 10.1145/3313831.3376782]
                 [12]  Pfeuffer K, Dinc A, Obernolte J, Rivu R, Abdrabou Y, Shelter F, Abdelrahman Y, Alt F. Bi-3D: Bi-manual pen-and-touch interaction for
                     3D manipulation on tablets. In: Proc. of the 34th Annual ACM Symp. on User Interface Software and Technology. ACM, 2021. 149–161.
                     [doi: 10.1145/3472749.3474741]
                 [13]  Tian  F,  Mu  S,  Dai  GZ,  Wang  HA.  Research  on  a  pen-based  interaction  paradigm  in  Post-WIMP  environment.  Chinese  Journal  of
                     Computers, 2004, 27(7): 977–984 (in  Chinese  with  English  abstract). [doi: 10.3321/j.issn:0254-4164.2004.07.015]
                 [14]  Li Y, Guan ZW, Dai GZ. Modeling Post-WIMP user interfaces based on hybrid automata. Ruan Jian Xue Bao/Journal of Software, 2001,
                     12(5): 633–644. http://www.jos.org.cn/1000-9825/20010501.htm [doi: 10.13328/j.cnki.jos.2001.05.001]
                 [15]  Li Y, Lu H, Zhang HM. Optimistic programming of touch interaction. ACM Trans. on Computer-human Interaction, 2014, 21(4): 24.
                     [doi: 10.1145/2631914]
                 [16]  Liu J, Huang J, Tian F, Hu WP, Dai GZ, Wang HA. Hybrid gesture interaction model in the continuous interaction space. Ruan Jian Xue
                     Bao/Journal of Software, 2017, 28(8): 2080−2095 (in Chinese with English abstract). http://www.jos.org.cn/1000-9825/5123.htm [doi: 10.
                     13328/j.cnki.jos.005123]
                 [17]  Romat H, Henry Riche N, Hinckley K, Lee B, Appert C, Pietriga E, Collins C. ActiveInk: (Th) inking with data. In: Proc. of the 2019
                     CHI Conf. on Human Factors in Computing Systems. Glasgow: ACM, 2019. 42. [doi: 10.1145/3290605.3300272]
                 [18]  Cami D, Matulic F, Calland RG, Vogel B, Vogel D. Unimanual pen+touch input using variations of precision grip postures. In: Proc. of
                     the  31st  Annual  ACM  Symp.  on  User  Interface  Software  and  Technology.  Berlin:  ACM,  2018.  825 –837.  [doi:  10.1145/3242587.
   453   454   455   456   457   458   459   460   461   462   463